Application Engineer for Creative Stage Experiences (TypeScript / Python)
ConSol Partners · Louvain
Job description
About the role
We are looking for an Application Engineer to create proof‑of‑concept applications that power interactive, audience‑facing stage experiences. The role blends software architecture with hands‑on development, working closely with artistic and technical partners.
Key responsibilities
- Design and implement proof‑of‑concept applications for interactive stage experiences.
- Collaborate with artistic and technical partners to integrate software and hardware systems.
- Define and implement robust application and infrastructure architectures.
- Develop, deploy, and maintain full‑stack applications, APIs, and edge AI components.
- Set up automated quality‑assurance and testing systems.
Required profile
- High degree of autonomy and ownership.
- Strong collaboration and communication skills.
- Ability to combine architectural thinking with hands‑on implementation.
- Affinity with music technology, MIDI, or digital sheet music is a plus.
- Experience with Unity or Unreal Engine is a plus.
Required skills
- Strong experience with TypeScript and Python.
- Backend/API and frontend development (e.g., React, Vue, Svelte).
- Infrastructure setup and Infrastructure as Code.
- Knowledge of CI/CD and software deployment practices.
- Running CUDA‑accelerated AI/LLM models on edge devices (e.g., Jetson).
- Unity and Unreal Engine.
What we offer
- Initial 10‑month freelance contract with possible extension.
- 40 hours per week, 3 days onsite in Leuven.
- Start date 1 August (earlier start possible).
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Published 2 uur geleden
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ConSol Partners
Louvain