Lead Interactive Systems Developer
Exhibition Hub · Bruxelles
Job description
About the role
Exhibition Hub is seeking a Lead Interactive Systems Developer to own the design, development, and deployment of the interactive technologies that power its world‑class immersive exhibitions. Based in Brussels with frequent international travel, you will guide projects from concept through long‑term maintenance across multiple venues.
Key responsibilities
- Design and build immersive kiosks, touchscreen apps, mobile applications and AR experiences.
- Develop sensor‑based interactions using RFID, NFC, QR codes, cameras, motion sensors and computer‑vision techniques.
- Architect backend services, APIs, dashboards and internal administration tools.
- Define technical standards, lead architecture decisions and mentor development teams.
- Prototype innovative technologies and transition successful concepts into production‑ready systems.
- Ensure reliable deployment, monitoring, maintenance and troubleshooting at exhibition sites worldwide.
- Collaborate closely with Creative, Production, Content and Operations teams.
Required profile
- 5+ years of professional software development and architecture experience.
- Proven ability to lead technical projects and mentor developers.
- Strong analytical, problem‑solving and communication skills.
- Experience in museums, immersive exhibitions, attractions or themed entertainment is a plus.
Required skills
- C#
- JavaScript / TypeScript
- HTML & CSS
- Python
- REST APIs
- SQL
- Git
- Android and/or iOS development
- Unity and real‑time 3D development
- ARKit, ARCore, WebAR
- Computer vision
- RFID / NFC
- Raspberry Pi and embedded systems
- Blender, Rhino, Cinema4D, 3ds Max
What we offer
- Permanent employee contract or full‑time freelance contract.
- Opportunities to travel and work on international projects across Europe, North America and Asia.
- Participation in world‑class immersive exhibitions that reach millions of visitors.
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Published 1 maand geleden
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Exhibition Hub
Bruxelles